Lead 3D Character Artist – Paris

Lead 3D Character Artist

PowerUp Talent

Paris

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Our client is a video game development and publishing studio, specialising in Tactical RPGs based in Paris, France.

We are partnering with them in their search for a Lead 3D Character Artist to join their team and participate in their expansion.

Reporting directly to the Art Director, your key responsibilities will include:

  • Developing production guidelines for characters and creatures, ensuring smooth collaboration with both internal and external teams.
  • Creating high-quality character and creature models (high- and low-poly) and textures (UV mapping, baking, and texture creation) based on concept art, while adhering to the artistic direction and technical constraints defined during pre-production.
  • Leading and mentoring 3D Character Artists, providing expertise to maintain consistent, top-tier quality across all models.
  • Collaborating closely with the Lead Animator to ensure seamless model integration into animations.
  • Conducting quality checks on externally produced models, validating each stage of production to ensure they meet the studio’s standards.

Note: Responsibilities may evolve based on the candidate's profile and interests.

What We’re Looking For:

  • A minimum of 7 years of experience as a 3D Character Artist within video game development.
  • Proficiency with ZBrush and Substance Painter, as well as basic knowledge of Unreal Engine 5.
  • A passion for medieval and fantasy-themed worlds.
  • Fluency in French.

Bonus Skills:

  • Fluency in English.
  • Experience with Character Creator software.
  • Strong organizational skills, attention to detail, autonomy, and the ability to take initiative. Excellent communication and teamwork skills are a must.
  • Familiarity with role-playing games, especially Dungeons & Dragons , and a great sense of humor.

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